Moved PlayerInteractWithEntityBeforeEvent from beta to 1.7.0.Moved PlayerInteractWithEntityAfterEvent from beta to 1.7.0.Moved PlayerInteractWithBlockBeforeEvent from beta to 1.7.0.Moved PlayerInteractWithBlockAfterEvent from beta to 1.7.0.Mobs that grow up to be adults and are too large to fit inside Boats will now jump out ( MCPE-171870).Inverted the direction in which Decorated Pots wobble when unsuccessfully interacted with.Horizontal End Rod hitboxes are now rotated correctly ( MCPE-171597).Powering the Crafter with Redstone signal makes it craft and output the item.Moving items into crafter from Hopper or Dropper distributes them evenly instead of first filling the first stack.A Comparator connected to a Crafter now outputs a signal that is equal to the amount of non-empty slots plus disabled slots.Crafter has distinct sounds for crafting and failing.Crafter uses distinct particles when crafting.Crafter can be crafted with Redstone Dust, Iron Ingots, Crafting Table, and Dropper.(Please note: This Preview and Beta will be rolling out to players around 09:00PDT) Experimental Features Crafter Send your feedback here and report bugs at ! This is one of the first 1.21 features going into testing, and we’d really like your feedback to help us craft this into its final iteration.
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Pick a recipe, add stacks of ingredients, supply a redstone pulse, and tada! In just a few ticks, your auto-crafted item will pop out into the Minecraft world.
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Is it because I spent the morning scribbling cunning redstone plans on post-it notes? Or could it be because the crafter is available for experimental testing in today’s Preview? Revealed at Minecraft Live on October 15, the crafter uses redstone for automated crafting.