![free audio books dragonlance free audio books dragonlance](https://m.media-amazon.com/images/I/61ED0AEIRaL.jpg)
![free audio books dragonlance free audio books dragonlance](https://m.media-amazon.com/images/I/61CQwJagDfL.jpg)
If they want to rent a $10 million mansion, on the other hand? Spend a point of Funds. On the other hand, a group with Excessive funds can regularly stay in four-star hotels, so that wouldn’t be a significant expense for them. So if they want to book a four-star hotel? Or simultaneously rent rooms at multiple hotels? Those are probably significant expenses. A group with Steady funds, according to the rulebook, can stay in a normal hotel. Tip: I’ve found hotels to be a useful way to think about this. (And, of course, they should try to be consistent in these rulings.) The GM ultimately decides what constitutes a significant purchase, but they should remember that Funds should still effortlessly cover regular expenses and typical lifestyle. If the PCs are providing their own funding, then they begin each op with a Funding pool of 5 points.Įach time the PCs make a significant purchase, they have to spend one point from this pool. I would generally recommend having patrons offer Steady funding, thus encouraging the PCs to occasionally have to figure out how to get their hands on Excessive funding when the occasion calls for it. If you don’t necessarily want it to come with a string (or even a face attached), consider some sort of trust fund.
![free audio books dragonlance free audio books dragonlance](https://m.media-amazon.com/images/I/51QnhvYiLWL.jpg)
![free audio books dragonlance free audio books dragonlance](https://m.media-amazon.com/images/I/61y3R+7PTzL.jpg)
Note: If you don’t want to worry about fluctuating funding, just give the PCs some form of the patronage. This funding will only change if their patronage is endangered (e.g., their patron is killed or the PCs are blacklisted). the patron will provide either Steady or Excessive funds. If the PCs are supported by a patron - an intelligence agency, occult billionaire, etc. Partly for my own sake, but also because I think having some structure will help the players feel in control… which will drive further strategic decision-making and create interesting choices and dilemmas in play. The great thing is that all of this encourages the players to dig in: Whether it’s stealing what they need, sourcing from a black market dealer (who may betray them to the conspiracy), or taking an iffy job that pays well enough to keep them swimming in silver bullets for a few months, all of it fuels the complexity, paranoia, and tough choices at the heart of the espionage genre.Īs I’ve been running Night’s Black Agents, though, I’ve found myself wanting a little more structure for tracking and making rulings on the PCs’ current funding status. (You can also find details on this in the Night’s Black Agents system cheat sheet.) (And the game gives you plenty of tools for doing this, ranging from hitting up the black market, reaching out to friendly contacts, making it for yourself, or stealing it.) You can also, of course, try to figure out how to improve your funding, which usually means doing some sort of job. If you don’t have the funds for the op you’re trying to put together, then you’ll need to figure out some way around your constrained funds. If you’ve got Excessive funds, on the other hand, you can just charter a plane.) (For example, agents with Steady funds can buy same-day plane reservations, while those with Insufficient funds can’t. 95 of the Night’s Black Agents rulebook, their level of funding determines what types of supplies they can easily obtain. In Night’s Black Agents, the PCs are considered to be operating under one of three levels of funding:Īs described on p.